Easy Mixing Advice: Mind the low end and the high end

I told you these tipps were going to be very basic and this one is particularly obvious, but perhaps not for everybody: Not every thing you do wrong at the mixing stage will actually hurt your mix badly. Professionals will surely recognize deficiencies and many a decision might be a matter of taste (good or… Continue reading Easy Mixing Advice: Mind the low end and the high end

Easy Mixing Advice: Fix the “Trouble Range”

One of the main issues with mixes based on samples and convolution reverb is a lack of definition and/or muddiness. I will not say it’s necessary for every mix, but chances are you can improve yours by reducing two frequency ranges: Place a -3 dB marker at 250 Hz and one at 500 Hz (Q=1)… Continue reading Easy Mixing Advice: Fix the “Trouble Range”

Easy Mixing Advice: Mix in MIDI

This is probably the most important advice I will ever give you: Don’t rely on mixing audio, get it right in MIDI first. It’s hard to admit, because your composition is so well-crafted and sounds so good already and you like it and you are used to listening to it on your headphones that you… Continue reading Easy Mixing Advice: Mix in MIDI

Easy Mixing Advice: First EQ then Reverb

It took me surprisingly long to realize that reverb not only puts early reflections and reverb tail onto your material, but actually alters the sound as a whole! You might have known that already, but I was thinking for a long time that a good reverb is supposed to leave the original sound as “untouched”… Continue reading Easy Mixing Advice: First EQ then Reverb

Easy Mixing Advice: Introduction & Distrust What You Hear

This new blog series is for you, if you’re a sample composer of orchestral works who (as I do) wants to compose and not spend your time mixing and mastering. If you haven’t got the budget for a studio or an engineer, you might find this upcoming series of blogposts useful. It took me years… Continue reading Easy Mixing Advice: Introduction & Distrust What You Hear

Looking back at the Game Music Workshop with Cris Velasco in Baden, Austria 2018

More than a week has passed since I was at the Hollywood Music Workshop for Game Audio which was held by Cris Velasco. Apart from how awesome it was to meet him in person – and believe me, he’s the kind of guy everybody wants to be friends with – it’s been a real eye-opener… Continue reading Looking back at the Game Music Workshop with Cris Velasco in Baden, Austria 2018

How I compose music – pt. 04: musical vision

This is part 3 of a series on my modus operandi as a music composer. This time we’re going into musical vision. Naturally this is something that’s beyond words, but I’ll try to explain it as good as I can. Fortunately, some of my Twitter friends have issued questions already, which helps a lot. So… Continue reading How I compose music – pt. 04: musical vision

How I compose music – pt. 03: Templates

Before we go into musical vision, I’d like to share with you some aspects of preparation, particularly two templates that I use. 1. Orchestral MIDI Template The template which is the most important for me is the MIDI template in Cubase. It represents the symphonic orchestra with all its sections, instruments and articulations. It’s got… Continue reading How I compose music – pt. 03: Templates